I don't tend to like Kotaku. I generally look upon it as The Sun of the video game world. However, in this instance I can make an exception simply because it's nice to see such a popular site running Guild Wars 2 content. The article doesn't really spell out anything new, but the comments alone are worth the read.
I've not covered anything from Taugrim for quite some time, but he has written an interesting article specific to a mesmer build. I'm always one to support theorycraft and love analyzing the builds of others. I've begun using a similar build several days ago and have always sought to use the Knights Amulet based on it complimenting squishy builds so well. Overall, I'd really recommend the build Taugrim is highlighting!
I'll always support tips on how to earn gold and Guild Wars 2 Riches should be looked at by anyone struggling to make ends meet.
There's a really brilliant article over at Hunter's Insight discussing gender based armour and the hypocrisy this breeds. What struck me was how gender-less a lot of the armours were in Guild Wars 1 and while there are some eyebrow raising costumes, I'm still grateful they didn't sexualise them too much.
Still with Hunter's Insight, Dungeons and Drag Ass is perfect example of a players experience through one of Guild Wars 2's many dungeons. I've personally ran Twilight Arbor more times than I care to count and what is frighteningly apparent is how badly people approach them and how willing they are to criticize the game rather than look at their builds or play styles.
Distilled Will has produced a short article that caused my thinking cogs to turn. What it did get me questioning was whether or not Guild Wars 2 is actually smaller than Guild Wars. I honestly think Guild Wars 2 is bigger already, based on sheer map size and content, without even including World versus World. Surely it has to be?
Lastly, who doesn't like a Golem or two.